Battle fleet gothic 2 reserve ships2/28/2023 The game lives to the ideal of sequels past – being a bigger, better version of its predecessor while introducing new mechanics and improving on old one. Battlefleet Gothic: Armada 2 is (mostly) everything I liked about the original and far more. Add to it the fate of Dawn of War 3, and you can understand my reluctance to play the game and be disappointed. Then some time before its launch, the game was delayed several months to January 2019, that only strengthened my unease. In addition, I have to mention that Tindalos Interactive did make some promises regarding the original game that weren’t fulfilled (the addition of Necron and Tyranid factions). Today, most franchises have turned sequels into nothing more than copy-paste jobs, sometimes even removing features from games only to re-introduce them later as paid content or following fan backlash. In the past it meant a better, bigger game with added features and mechanics. It can’t be helped considering how modern gaming had worked to ruin the concept of sequels. Even though I pre-ordered it (Tindalos Interactive did the pre-order bonus right – having it be a 25% discount to owners of the original game), it sat for months in my library, completely ignored. After discovering its predecessor and enjoying it immensely, I was quite hesitant playing its sequel. I must admit I had some trepidation playing Battlefleet Gothic: Armada 2. A (mostly) worthy successor to a great game
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